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"""
Mesh data structure with edge-based topology for MeshCNN operations.

Stores vertices, faces, edges, and the GEMM (edge-neighbor) adjacency
required by MeshCNN convolutions.  Also handles PartMesh spatial splitting.
"""

from __future__ import annotations

import numpy as np
import torch
from collections import defaultdict
from typing import List, Dict, Tuple, Optional


# ──────────────────────────────────────────────────────────────────────
#  Mesh
# ──────────────────────────────────────────────────────────────────────
class Mesh:
    """Half-edge–inspired mesh representation for MeshCNN / Point2Mesh."""

    def __init__(
        self,
        vertices: np.ndarray,
        faces: np.ndarray,
        device: str = "cpu",
    ):
        """
        Parameters
        ----------
        vertices : (N_v, 3) float array
        faces    : (N_f, 3) int array β€” vertex indices per triangle
        device   : torch device string
        """
        self.device = torch.device(device)
        self.vs = torch.tensor(vertices, dtype=torch.float32, device=self.device)
        self.faces = torch.tensor(faces, dtype=torch.long, device=self.device)
        self._build_topology()

    # ── topology ──────────────────────────────────────────────────────
    def _build_topology(self):
        F_np = self.faces.cpu().numpy()
        n_faces = len(F_np)

        edge_to_idx: Dict[Tuple[int, int], int] = {}
        edge_faces: Dict[Tuple[int, int], List[Tuple[int, int]]] = defaultdict(list)
        edges_list: List[Tuple[int, int]] = []

        for fi, face in enumerate(F_np):
            for k in range(3):
                v0, v1 = int(face[k]), int(face[(k + 1) % 3])
                key = (min(v0, v1), max(v0, v1))
                if key not in edge_to_idx:
                    edge_to_idx[key] = len(edges_list)
                    edges_list.append(key)
                edge_faces[key].append((fi, k))

        edges_np = np.array(edges_list, dtype=np.int64)
        n_edges = len(edges_np)

        self.edges = torch.tensor(edges_np, dtype=torch.long, device=self.device)
        self.n_edges = n_edges
        self.n_faces = n_faces

        # face_edges[fi, k] = edge index of the k-th edge of face fi
        face_edges = np.zeros((n_faces, 3), dtype=np.int64)
        for key, flist in edge_faces.items():
            eidx = edge_to_idx[key]
            for fi, k in flist:
                face_edges[fi][k] = eidx

        # gemm_edges[ei] = [a, b, c, d]  the 4 ordered neighbor edges
        gemm = np.full((n_edges, 4), -1, dtype=np.int64)
        for key, flist in edge_faces.items():
            eidx = edge_to_idx[key]
            if len(flist) < 2:
                fi, k = flist[0]
                n0 = face_edges[fi][(k + 1) % 3]
                n1 = face_edges[fi][(k + 2) % 3]
                gemm[eidx] = [n0, n1, n0, n1]
                continue
            (fi0, k0), (fi1, k1) = flist[0], flist[1]
            a = face_edges[fi0][(k0 + 1) % 3]
            b = face_edges[fi0][(k0 + 2) % 3]
            c = face_edges[fi1][(k1 + 1) % 3]
            d = face_edges[fi1][(k1 + 2) % 3]
            gemm[eidx] = [a, b, c, d]

        self.gemm_edges = torch.tensor(gemm, dtype=torch.long, device=self.device)

        # vertex β†’ incident edge indices (Python dict, kept on CPU)
        ve: Dict[int, List[int]] = defaultdict(list)
        for ei, (v0, v1) in enumerate(edges_np):
            ve[int(v0)].append(ei)
            ve[int(v1)].append(ei)
        self.vertex_edges = dict(ve)

        # edge β†’ which endpoint position (0 or 1) each vertex occupies
        # useful for aggregating edge displacements β†’ vertex displacements
        self._build_edge_vertex_tables(edges_np)

        self._update_face_areas()

    def _build_edge_vertex_tables(self, edges_np: np.ndarray):
        """Sparse index tables for scatter-adding edge Ξ” β†’ vertex Ξ”."""
        n_v = self.vs.shape[0]
        # For every edge, endpoint-0 and endpoint-1 vertex ids
        # We'll use these to scatter edge displacements to vertices
        self.edge_v0 = torch.tensor(edges_np[:, 0], dtype=torch.long, device=self.device)
        self.edge_v1 = torch.tensor(edges_np[:, 1], dtype=torch.long, device=self.device)

    def _update_face_areas(self):
        v0 = self.vs[self.faces[:, 0]]
        v1 = self.vs[self.faces[:, 1]]
        v2 = self.vs[self.faces[:, 2]]
        cross = torch.cross(v1 - v0, v2 - v0, dim=1)
        self.face_areas = 0.5 * cross.norm(dim=1)

    def face_normals(self, verts: Optional[torch.Tensor] = None) -> torch.Tensor:
        V = verts if verts is not None else self.vs
        v0 = V[self.faces[:, 0]]
        v1 = V[self.faces[:, 1]]
        v2 = V[self.faces[:, 2]]
        cross = torch.cross(v1 - v0, v2 - v0, dim=1)
        return torch.nn.functional.normalize(cross, dim=1)

    @property
    def n_vertices(self) -> int:
        return self.vs.shape[0]

    def clone(self) -> "Mesh":
        m = Mesh.__new__(Mesh)
        m.device = self.device
        m.vs = self.vs.clone()
        m.faces = self.faces.clone()
        m.edges = self.edges.clone()
        m.n_edges = self.n_edges
        m.n_faces = self.n_faces
        m.gemm_edges = self.gemm_edges.clone()
        m.vertex_edges = {k: list(v) for k, v in self.vertex_edges.items()}
        m.edge_v0 = self.edge_v0.clone()
        m.edge_v1 = self.edge_v1.clone()
        m.face_areas = self.face_areas.clone()
        return m


# ──────────────────────────────────────────────────────────────────────
#  Edge displacement β†’ vertex displacement  (differentiable scatter)
# ──────────────────────────────────────────────────────────────────────
def edge_to_vertex_displacement(
    delta_edges: torch.Tensor,  # [N_e, 2, 3]
    mesh: Mesh,
) -> torch.Tensor:
    """Average per-edge endpoint displacements into per-vertex displacements."""
    n_v = mesh.n_vertices
    delta_v = torch.zeros(n_v, 3, device=delta_edges.device, dtype=delta_edges.dtype)
    count = torch.zeros(n_v, 1, device=delta_edges.device, dtype=delta_edges.dtype)

    delta_v.scatter_add_(0, mesh.edge_v0.unsqueeze(1).expand(-1, 3), delta_edges[:, 0])
    delta_v.scatter_add_(0, mesh.edge_v1.unsqueeze(1).expand(-1, 3), delta_edges[:, 1])
    count.scatter_add_(0, mesh.edge_v0.unsqueeze(1), torch.ones(mesh.n_edges, 1, device=delta_edges.device))
    count.scatter_add_(0, mesh.edge_v1.unsqueeze(1), torch.ones(mesh.n_edges, 1, device=delta_edges.device))

    return delta_v / count.clamp(min=1)


# ──────────────────────────────────────────────────────────────────────
#  PartMesh  β€” spatial splitting for large meshes
# ──────────────────────────────────────────────────────────────────────
class PartMesh:
    """Spatially partition a mesh for memory-efficient processing."""

    def __init__(self, mesh: Mesh, n_parts: int = 2):
        self.mesh = mesh
        self.n_parts = n_parts
        self.parts: List[Mesh] = []
        self.vertex_maps: List[np.ndarray] = []  # local β†’ global
        self._split()

    def _split(self):
        vs = self.mesh.vs.cpu().numpy()
        F_np = self.mesh.faces.cpu().numpy()
        n = self.n_parts
        lo = vs.min(axis=0)
        hi = vs.max(axis=0)
        span = hi - lo + 1e-8

        cell = np.floor(((vs - lo) / span) * n).astype(int)
        cell = np.clip(cell, 0, n - 1)
        cell_id = cell[:, 0] * n * n + cell[:, 1] * n + cell[:, 2]

        cell_faces: Dict[int, set] = defaultdict(set)
        for fi, face in enumerate(F_np):
            for vi in face:
                cell_faces[cell_id[vi]].add(fi)

        for cid in sorted(cell_faces.keys()):
            fset = sorted(cell_faces[cid])
            if not fset:
                continue
            sub_faces = F_np[fset]
            unique_verts = np.unique(sub_faces.ravel())
            g2l = {int(g): l for l, g in enumerate(unique_verts)}
            local_faces = np.vectorize(g2l.get)(sub_faces)
            sub_vs = vs[unique_verts]
            part = Mesh(sub_vs, local_faces, device=str(self.mesh.device))
            self.parts.append(part)
            self.vertex_maps.append(unique_verts)

    def aggregate_displacements(
        self, part_deltas: List[torch.Tensor]
    ) -> torch.Tensor:
        delta = torch.zeros_like(self.mesh.vs)
        count = torch.zeros(self.mesh.n_vertices, 1, device=self.mesh.device)
        for vmap, dv in zip(self.vertex_maps, part_deltas):
            idx = torch.tensor(vmap, dtype=torch.long, device=self.mesh.device)
            delta[idx] += dv.to(self.mesh.device)
            count[idx] += 1
        return delta / count.clamp(min=1)