vsl-cryosomatic-hypervisor / bone_commands.py
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import shlex
from typing import Dict, Callable, List, Optional
from bone_core import LoreManifest, Prisma
from bone_config import BonePresets, BoneConfig
class CommandStateInterface:
def __init__(self, engine_ref, prisma_ref, config_ref):
self.eng = engine_ref
self.P = prisma_ref
self.Config = config_ref
def log(self, text: str, category: str = "CMD"):
if hasattr(self.eng, "events"):
self.eng.events.log(text, category)
else:
print(f"[{category}] {text}")
def trigger_visual_cortex(self) -> Optional[Dict]:
if hasattr(self.eng, "process_turn"):
return self.eng.process_turn("LOOK")
return None
def modify_resource(self, resource: str, delta: float):
if resource == "stamina":
self.eng.stamina = max(0.0, self.eng.stamina + delta)
elif resource == "atp":
if hasattr(self.eng, "bio"):
self.eng.bio.mito.state.atp_pool = max(
0.0, self.eng.bio.mito.state.atp_pool + delta
)
def get_resource(self, resource: str) -> float:
if resource == "stamina":
return self.eng.stamina
if resource == "atp":
return self.eng.bio.mito.state.atp_pool
if resource == "health":
return self.eng.health
return 0.0
def save_state(self) -> str:
if not hasattr(self.eng, "mind") or not hasattr(self.eng.mind, "mem"):
return "Error: Memory system not found."
loc = "Unknown"
last_out = "Silence."
inv = []
if hasattr(self.eng, "cortex"):
state = self.eng.cortex.gather_state(
getattr(self.eng.cortex, "last_physics", {})
)
loc = state.get("world", {}).get("orbit", ["Void"])[0]
if self.eng.cortex.dialogue_buffer:
last_out = self.eng.cortex.dialogue_buffer[-1]
if hasattr(self.eng, "gordon"):
inv = getattr(self.eng.gordon, "inventory", [])
continuity_packet = {
"location": loc,
"last_output": last_out,
"inventory": inv,
}
atlas_data = None
if hasattr(self.eng, "navigator") and self.eng.navigator:
atlas_data = self.eng.navigator.export_atlas()
mito_traits = {}
antibodies = None
if hasattr(self.eng, "bio"):
if hasattr(self.eng.bio, "mito") and hasattr(self.eng.bio.mito, "state"):
mito_traits = self.eng.bio.mito.state.__dict__
if hasattr(self.eng.bio, "immune"):
antibodies = list(self.eng.bio.immune.active_antibodies)
return self.eng.mind.mem.save(
health=self.eng.health,
stamina=self.eng.stamina,
mutations={},
trauma_accum=getattr(self.eng, "trauma_accum", {}),
joy_history=[],
mitochondria_traits=mito_traits,
antibodies=antibodies,
soul_data=(
self.eng.soul.to_dict() if hasattr(self.eng, "soul") else None
),
continuity=continuity_packet,
world_atlas=atlas_data,
village_data=None,
)
return "Error: Memory system unreachable."
def get_vitals(self) -> Dict[str, float]:
metrics = self.eng.get_metrics()
return {
"health": metrics.get("health", 0.0),
"stamina": metrics.get("stamina", 0.0),
"atp": metrics.get("atp", 0.0),
"max_health": getattr(self.Config, "MAX_HEALTH", 100.0),
"max_stamina": getattr(self.Config, "MAX_STAMINA", 100.0),
}
def get_inventory(self) -> List[str]:
if hasattr(self.eng, "gordon"):
return getattr(self.eng.gordon, "inventory", [])
return []
def get_navigation_report(self) -> str:
if not hasattr(self.eng, "navigator") or not hasattr(self.eng, "phys"):
return "Navigation Offline."
nav = self.eng.navigator
packet = None
if hasattr(self.eng.phys, "observer"):
packet = getattr(self.eng.phys.observer, "last_physics_packet", None)
if nav and packet:
return nav.report_position(packet)
return "Navigation Systems Unresponsive."
def get_soul_status(self) -> Optional[str]:
soul = getattr(self.eng, "soul", None)
if soul:
return soul.get_soul_state()
return None
class ResourceTax:
def __init__(self, state: CommandStateInterface):
self.state = state
def levy(self, _context: str, costs: Dict[str, float]) -> bool:
stamina_cost = costs.get("stamina", 0.0)
atp_cost = costs.get("atp", 0.0)
if self.state.get_resource("stamina") < stamina_cost:
self.state.log(
f"{self.state.P.RED}🛑 EXHAUSTED: Requires {stamina_cost} Stamina.{self.state.P.RST}"
)
return False
if self.state.get_resource("atp") < atp_cost:
self.state.log(
f"{self.state.P.RED}🛑 STARVING: Requires {atp_cost} ATP.{self.state.P.RST}"
)
return False
if stamina_cost > 0:
self.state.modify_resource("stamina", -stamina_cost)
if atp_cost > 0:
self.state.modify_resource("atp", -atp_cost)
return True
class CommandRegistry:
def __init__(self, state: CommandStateInterface):
self.state = state
self.commands: Dict[str, Callable] = {}
self.help_text: Dict[str, str] = {}
def register(self, name: str, func: Callable, help_str: str):
self.commands[name] = func
self.help_text[name] = help_str
def execute(self, text: str) -> bool:
if not text.startswith("/"):
return False
try:
parts = shlex.split(text)
except ValueError:
self.state.log("Syntax Error.", "CMD")
return True
cmd = parts[0].lower()
if cmd in self.commands:
return self.commands[cmd](parts)
else:
self.state.log(f"Unknown command '{cmd}'. Try /help.", "CMD")
return True
class CommandProcessor:
def __init__(
self,
engine,
prisma_ref,
_lexicon_ref=None,
config_ref=None,
_cartographer_ref=None,
):
real_config = config_ref if config_ref else BoneConfig
self.interface = CommandStateInterface(engine, prisma_ref, real_config)
self.tax = ResourceTax(self.interface)
self.registry = CommandRegistry(self.interface)
self.P = prisma_ref
self.registry.register("/help", self._cmd_help, "Show this menu")
self.registry.register("/status", self._cmd_status, "Check vitals")
self.registry.register("/save", self._cmd_save, "Persist state")
self.registry.register("/inventory", self._cmd_inventory, "Check pockets")
self.registry.register("/map", self._cmd_map, "Navigation check")
self.registry.register("/mode", self._cmd_mode, "Switch operational mode")
self.registry.register("/debug", self._cmd_debug, "Toggle verbose logs")
self.registry.register("/exit", self._cmd_exit, "Shutdown")
self.registry.register("/soul", self._cmd_soul, "Introspection")
self.registry.register("/look", self._cmd_look, "Observe environment")
self.registry.register("/reload", self._cmd_reload, "Hot-reload Lore")
self.registry.register(
"/truth", self._cmd_truth, "Adjust Reality Ambiguity [0-3]"
)
self.registry.register(
"/soothe", self._cmd_soothe, "Burn ATP to quell memory guilt"
)
self.registry.register("/use", self._cmd_use, "Use/Consume an item")
def execute(self, text: str):
if hasattr(self.interface.eng, "reality_stack"):
stack = self.interface.eng.reality_stack
rules = stack.get_grammar_rules()
if not rules.get("allow_commands", True):
self.interface.log(
f"{self.P.RED}COMMAND REJECTED: Reality Depth {stack.current_depth} prohibits administrative override.{self.P.RST}",
"ERR",
)
return True
return self.registry.execute(text)
def _cmd_soothe(self, _parts):
cost = 25.0
current_stamina = self.interface.get_resource("stamina")
if current_stamina < cost:
self.interface.log(
f"{self.P.RED}Too weak to mourn. (Req: {cost} Stamina){self.P.RST}"
)
return True
if (
not hasattr(self.interface.eng, "mind")
or not hasattr(self.interface.eng.mind, "mem")
or not hasattr(self.interface.eng.mind.mem, "soothe_conscience")
):
self.interface.log(
f"{self.P.YEL}The subconscious is not installed.{self.P.RST}"
)
return True
self.interface.modify_resource("stamina", -cost)
result_msg = self.interface.eng.mind.mem.soothe_conscience()
self.interface.log(
f"{self.P.OCHRE}🏺 {result_msg} (-{cost} Stamina){self.P.RST}"
)
return True
def _cmd_help(self, _parts):
lines = [
f"\n{self.P.CYN}/// BONEAMANITA 15.8.0 TERMINAL ///{self.P.RST}",
f"{self.P.GRY}Operating Phase: {self.interface.get_soul_status() or 'EXTANT'}{self.P.RST}\n",
]
structure = {
"SURVIVAL": ["/status", "/inventory", "/look"],
"PROTOCOL": ["/save", "/mode", "/exit", "/help"],
"MYSTICISM": ["/soul", "/map", "/truth"],
"MAINTENANCE": ["/debug", "/reload"],
}
buckets = {k: [] for k in structure.keys()}
buckets["UNCATEGORIZED"] = []
cmd_to_cat = {cmd: cat for cat, cmds in structure.items() for cmd in cmds}
for cmd, desc in self.registry.help_text.items():
cat = cmd_to_cat.get(cmd, "UNCATEGORIZED")
buckets[cat].append((cmd, desc))
for cat, cmds in buckets.items():
if not cmds:
continue
lines.append(f"{self.P.WHT}[{cat}]{self.P.RST}")
for cmd, desc in cmds:
lines.append(f" {self.P.CYN}{cmd:<12}{self.P.RST} {desc}")
lines.append("")
lines.append(f"{self.P.GRY}>> Use wisely. Entropy is watching.{self.P.RST}")
self.interface.log("\n".join(lines))
return True
def _cmd_status(self, _parts):
v = self.interface.get_vitals()
def bar(curr, max_v, col):
max_v = max(1.0, max_v)
filled = int(max(0.0, min(1.0, curr / max_v)) * 10)
return f"{col}{'█'*filled}{'░'*(10-filled)}{self.P.RST}"
self.interface.log(
f"Health: {bar(v['health'], v['max_health'], self.P.RED)} {v['health']:.0f}\n"
f"Stamina: {bar(v['stamina'], v['max_stamina'], self.P.GRN)} {v['stamina']:.0f}\n"
f"Energy: {bar(v['atp'], 200, self.P.YEL)} {v['atp']:.0f}"
)
return True
def _cmd_mode(self, parts):
if len(parts) < 2:
self.interface.log("Usage: /mode [ZEN_GARDEN | THUNDERDOME | SANCTUARY]")
return True
mode_name = parts[1].upper()
if not hasattr(BonePresets, mode_name):
self.interface.log(f"{self.P.RED}Unknown mode: {mode_name}.{self.P.RST}")
return True
if self.tax.levy("MODE_SWITCH", {"stamina": 10.0}):
preset = getattr(BonePresets, mode_name)
logs = self.interface.Config.load_preset(preset)
for log in logs:
self.interface.log(log)
phys_packet = None
if hasattr(self.interface.eng, "phys") and hasattr(
self.interface.eng.phys, "tension"
):
phys_packet = getattr(
self.interface.eng.phys.tension, "last_physics_packet", None
)
if phys_packet:
self.interface.Config.reconcile_state(phys_packet)
self.interface.log(
f"{self.P.CYN}State reconciled to {mode_name} parameters.{self.P.RST}"
)
self.interface.log(f"Switched to {mode_name}.")
return True
def _cmd_save(self, _parts):
res = self.interface.save_state()
if "Error" in res or "Failed" in res:
self.interface.log(f"{self.P.RED}SAVE FAILED: {res}{self.P.RST}")
else:
self.interface.log(f"{self.P.GRN}SAVED: {res}{self.P.RST}")
return True
def _cmd_inventory(self, _parts):
items = self.interface.get_inventory()
P = self.interface.P
self.interface.log(f"{P.WHT}/// GORDON KNOT STORAGE ///{P.RST}")
if not items:
self.interface.log(f"{P.GRY} [POCKETS EMPTY]{P.RST}")
return
for i, item in enumerate(items):
self.interface.log(f" {P.GRY}{i + 1}.{P.RST} {P.CYN}{item.upper()}{P.RST}")
self.interface.log(
f"{P.GRY} ({len(items)}/{self.interface.Config.INVENTORY.MAX_SLOTS} Slots){P.RST}"
)
def _cmd_map(self, _parts):
if not self.tax.levy("MAP", {"stamina": 2.0}):
return True
nav_report = self.interface.get_navigation_report()
self.interface.log(nav_report)
return True
def _cmd_debug(self, _parts):
self.interface.Config.VERBOSE_LOGGING = (
not self.interface.Config.VERBOSE_LOGGING
)
self.interface.log(f"Debug Mode: {self.interface.Config.VERBOSE_LOGGING}")
return True
def _cmd_exit(self, _parts):
import sys
self.interface.log(f"{Prisma.RED}System Halt Initiated.{Prisma.RST}", "SYS")
if "streamlit" in sys.modules:
try:
import streamlit as st
st.stop()
except Exception:
pass
raise KeyboardInterrupt
def _cmd_soul(self, _parts):
soul_msg = self.interface.get_soul_status()
if soul_msg:
self.interface.log(f"{self.P.MAG}{soul_msg}{self.P.RST}")
return True
def _cmd_look(self, _parts):
result = self.interface.trigger_visual_cortex()
if result and result.get("ui"):
self.interface.log(result["ui"])
else:
self.interface.log("Blindness. The engine cannot see.")
return True
def _cmd_reload(self, parts):
if len(parts) > 1:
target = parts[1].upper()
LoreManifest.get_instance().flush_cache(target)
self.interface.log(f"Reloaded {target}.")
else:
LoreManifest.get_instance().flush_cache()
self.interface.log("Reloaded all Lore.")
return True
def _cmd_truth(self, parts):
if len(parts) < 2:
self.interface.log(
"Usage: /truth [0=Boardroom, 1=Workshop, 2=RedTeam, 3=Palimpsest]"
)
return True
from bone_gui import TruthRenderer
try:
mode = int(parts[1])
if not (0 <= mode <= 3):
raise ValueError
controller = getattr(self.interface.eng, "cycle_controller", None)
if not controller:
self.interface.log("Error: CycleController not found.")
return True
reporter = getattr(controller, "reporter", None)
if not reporter:
self.interface.log("Error: CycleReporter not found.")
return True
if not hasattr(reporter.renderer, "dial_setting"):
self.interface.log(
f"{self.P.YEL}[SYS] Transplanting TruthRenderer into active cycle...{self.P.RST}"
)
new_renderer = TruthRenderer(self.interface.eng)
reporter.renderer = new_renderer
reporter.renderers["STANDARD"] = new_renderer
reporter.renderer.dial_setting = mode
modes = ["BOARDROOM", "WORKSHOP", "RED TEAM", "PALIMPSEST"]
self.interface.log(
f"{self.P.CYN}Ambiguity Dial set to: {modes[mode]}{self.P.RST}"
)
except ValueError:
self.interface.log("Invalid mode. Use 0-3.")
except Exception as e:
self.interface.log(f"Truth Dial Failure: {e}")
return True
def _cmd_use(self, parts):
if len(parts) < 2:
self.interface.log("Usage: /use [ITEM_NAME]")
return True
item_name = parts[1].upper()
gordon = getattr(self.interface.eng, "gordon", None)
if not gordon:
self.interface.log(f"{self.P.RED}Inventory system offline.{self.P.RST}")
return True
success, msg = gordon.consume(item_name)
color = self.P.GRN if success else self.P.OCHRE
self.interface.log(f"{color}{msg}{self.P.RST}")
return True