""" Human-in-the-Loop — Checkpoint, interrupt, resume, and Φ score overrides. Allows humans to: 1. Pause the agent at any step and inspect state 2. Override the Purpose Function's Φ score (teach the agent what "good" means) 3. Edit the agent's planned action before execution 4. Resume from any checkpoint after review 5. Inject heuristics directly ("when you see X, always do Y") Φ score overrides are the killer feature: humans can correct the critic, and the corrected scores flow into experience replay → the agent permanently learns the human's preference. No fine-tuning needed. """ from __future__ import annotations import json import logging import os import time from dataclasses import dataclass, field from enum import Enum from pathlib import Path from typing import Any, Callable from purpose_agent.types import ( Action, Heuristic, MemoryTier, PurposeScore, State, Trajectory, TrajectoryStep, ) from purpose_agent.llm_backend import LLMBackend from purpose_agent.orchestrator import Environment, Orchestrator, TaskResult logger = logging.getLogger(__name__) # --------------------------------------------------------------------------- # Checkpoint — serializable snapshot of agent state # --------------------------------------------------------------------------- @dataclass class Checkpoint: """ A serializable snapshot of the entire agent state at a point in time. Can be saved to disk and restored later to resume execution. """ step_index: int current_state: dict[str, Any] # State.data state_summary: str trajectory_steps: list[dict[str, Any]] purpose: str task_description: str history: list[dict[str, Any]] heuristics: list[dict[str, Any]] timestamp: float = field(default_factory=time.time) checkpoint_id: str = "" def save(self, path: str) -> None: """Save checkpoint to disk.""" Path(path).parent.mkdir(parents=True, exist_ok=True) with open(path, "w") as f: json.dump(self.__dict__, f, indent=2, default=str) logger.info(f"Checkpoint saved: {path}") @classmethod def load(cls, path: str) -> "Checkpoint": """Load checkpoint from disk.""" with open(path) as f: data = json.load(f) return cls(**data) # --------------------------------------------------------------------------- # Human Input Types # --------------------------------------------------------------------------- class InterruptType(Enum): """Types of human-in-the-loop interrupts.""" APPROVE_ACTION = "approve_action" # Human must approve before execution OVERRIDE_SCORE = "override_score" # Human overrides Φ score EDIT_ACTION = "edit_action" # Human edits the action INJECT_HEURISTIC = "inject_heuristic" # Human teaches a new heuristic PAUSE = "pause" # Just pause for inspection ABORT = "abort" # Stop the task @dataclass class HumanInput: """Input received from a human during an interrupt.""" interrupt_type: InterruptType approved: bool = True edited_action: Action | None = None override_score: PurposeScore | None = None injected_heuristic: Heuristic | None = None message: str = "" timestamp: float = field(default_factory=time.time) # --------------------------------------------------------------------------- # Input Handler Protocol # --------------------------------------------------------------------------- class HumanInputHandler: """ Handler that collects human input during interrupts. Override this for your UI: - CLIInputHandler: Terminal prompts (default) - WebInputHandler: Web-based approval UI - SlackInputHandler: Slack bot approvals - AutoApproveHandler: Approve everything (for testing) """ def request_input( self, interrupt_type: InterruptType, context: dict[str, Any], ) -> HumanInput: """ Request input from a human. Args: interrupt_type: What kind of input is needed context: Current state, proposed action, scores, etc. Returns: HumanInput with the human's decision """ raise NotImplementedError("Override in subclass") class AutoApproveHandler(HumanInputHandler): """Automatically approve everything. For testing / autonomous mode.""" def request_input(self, interrupt_type, context): return HumanInput(interrupt_type=interrupt_type, approved=True) class CLIInputHandler(HumanInputHandler): """Command-line human-in-the-loop handler.""" def request_input( self, interrupt_type: InterruptType, context: dict[str, Any], ) -> HumanInput: print("\n" + "=" * 60) print(f" 🧑 HUMAN INPUT REQUESTED: {interrupt_type.value}") print("=" * 60) if interrupt_type == InterruptType.APPROVE_ACTION: print(f"\n Proposed action: {context.get('action_name', '?')}") print(f" Thought: {context.get('thought', '')[:200]}") print(f" Expected delta: {context.get('expected_delta', '')[:200]}") response = input("\n Approve? (y/n/edit): ").strip().lower() if response == "n": return HumanInput(interrupt_type=interrupt_type, approved=False) elif response.startswith("edit"): new_action = input(" New action name: ").strip() return HumanInput( interrupt_type=InterruptType.EDIT_ACTION, approved=True, edited_action=Action(name=new_action, params={}, thought="Human override"), ) return HumanInput(interrupt_type=interrupt_type, approved=True) elif interrupt_type == InterruptType.OVERRIDE_SCORE: print(f"\n Current Φ_before: {context.get('phi_before', '?')}") print(f" Current Φ_after: {context.get('phi_after', '?')}") print(f" Current Δ: {context.get('delta', '?')}") print(f" Evidence: {context.get('evidence', '')[:200]}") override = input("\n Override Φ_after? (number or 'keep'): ").strip() if override.lower() == "keep" or not override: return HumanInput(interrupt_type=interrupt_type, approved=True) try: new_phi = float(override) return HumanInput( interrupt_type=interrupt_type, approved=True, override_score=PurposeScore( phi_before=context.get("phi_before", 0), phi_after=new_phi, delta=new_phi - context.get("phi_before", 0), reasoning="Human override", evidence="Human judgment", confidence=1.0, ), ) except ValueError: return HumanInput(interrupt_type=interrupt_type, approved=True) elif interrupt_type == InterruptType.INJECT_HEURISTIC: print("\n Teach the agent a new heuristic:") pattern = input(" When (pattern): ").strip() strategy = input(" Do (strategy): ").strip() if pattern and strategy: return HumanInput( interrupt_type=interrupt_type, approved=True, injected_heuristic=Heuristic( pattern=pattern, strategy=strategy, steps=[], tier=MemoryTier.STRATEGIC, q_value=1.0, # Human-taught = high confidence ), ) return HumanInput(interrupt_type=interrupt_type, approved=True) else: response = input("\n Continue? (y/n): ").strip().lower() return HumanInput( interrupt_type=interrupt_type, approved=(response != "n"), ) # --------------------------------------------------------------------------- # HITL Orchestrator — wraps Orchestrator with human interrupts # --------------------------------------------------------------------------- class HITLOrchestrator: """ Human-in-the-Loop Orchestrator. Wraps the base Orchestrator with interrupt points where humans can: - Approve/reject actions before execution - Override Φ scores (teaches the Purpose Function) - Inject heuristics directly into memory - Checkpoint and resume later The Φ override feature is unique to Purpose Agent: when a human corrects a score, that correction flows through experience replay into the heuristic library. The agent permanently learns the human's preference. Usage: hitl = HITLOrchestrator( orchestrator=orch, input_handler=CLIInputHandler(), approve_actions=True, # Require approval for each action review_scores=True, # Let human override Φ scores checkpoint_dir="./checkpoints", ) result = hitl.run_task(purpose="Do something important") """ def __init__( self, orchestrator: Orchestrator, input_handler: HumanInputHandler | None = None, approve_actions: bool = False, review_scores: bool = False, checkpoint_dir: str | None = None, interrupt_every_n_steps: int = 0, # 0 = only on explicit triggers ): self.orch = orchestrator self.handler = input_handler or AutoApproveHandler() self.approve_actions = approve_actions self.review_scores = review_scores self.checkpoint_dir = checkpoint_dir self.interrupt_every_n = interrupt_every_n_steps self._checkpoints: list[Checkpoint] = [] def run_task( self, purpose: str, initial_state: State | None = None, max_steps: int = 20, early_stop_phi: float = 9.0, resume_from: str | Checkpoint | None = None, ) -> TaskResult: """ Run a task with human-in-the-loop interrupts. If resume_from is provided, resumes from that checkpoint. """ # Resume from checkpoint if provided start_step = 0 history = [] trajectory = Trajectory(task_description=purpose, purpose=purpose) if resume_from: cp = resume_from if isinstance(resume_from, Checkpoint) else Checkpoint.load(resume_from) current_state = State(data=cp.current_state, summary=cp.state_summary) history = cp.history start_step = cp.step_index logger.info(f"Resuming from checkpoint at step {start_step}") else: current_state = initial_state or self.orch.environment.reset() self.orch.purpose_fn.reset_trajectory_stats() for step_idx in range(start_step, max_steps): # Periodic interrupt if self.interrupt_every_n and step_idx > 0 and step_idx % self.interrupt_every_n == 0: human = self.handler.request_input( InterruptType.PAUSE, {"step": step_idx, "state": current_state.describe()[:500]}, ) if not human.approved: logger.info("Human aborted task") break # Actor decides action = self.orch.actor.decide(purpose, current_state, history) # Human approval gate if self.approve_actions: human = self.handler.request_input( InterruptType.APPROVE_ACTION, { "action_name": action.name, "action_params": action.params, "thought": action.thought, "expected_delta": action.expected_delta, "step": step_idx + 1, }, ) if not human.approved: logger.info(f"Human rejected action '{action.name}', skipping step") continue if human.edited_action: action = human.edited_action logger.info(f"Human edited action to '{action.name}'") if action.name.upper() == "DONE": break # Execute try: new_state = self.orch.environment.execute(action, current_state) except Exception as e: new_state = State(data={**current_state.data, "_error": str(e)}) # Purpose Function scores score = self.orch.purpose_fn.evaluate(current_state, action, new_state, purpose) # Human score review if self.review_scores: human = self.handler.request_input( InterruptType.OVERRIDE_SCORE, { "phi_before": score.phi_before, "phi_after": score.phi_after, "delta": score.delta, "evidence": score.evidence, "confidence": score.confidence, "state_before": current_state.describe()[:200], "state_after": new_state.describe()[:200], }, ) if human.override_score: logger.info( f"Human overrode score: Φ {score.phi_after:.1f} → {human.override_score.phi_after:.1f}" ) score = human.override_score # Record step step = TrajectoryStep( state_before=current_state, action=action, state_after=new_state, score=score, step_index=step_idx + 1, ) trajectory.steps.append(step) history.append({ "action": f"{action.name}({json.dumps(action.params, default=str)})", "result": new_state.describe()[:200], "score": f"Δ={score.delta:+.2f}", }) # Save checkpoint if self.checkpoint_dir: self._save_checkpoint(step_idx + 1, new_state, trajectory, history, purpose) # Check termination if score.phi_after >= early_stop_phi: break if self.orch.environment.is_terminal(new_state): break current_state = new_state # Post-task result = TaskResult(trajectory=trajectory, final_state=current_state) self.orch.post_task(trajectory, []) return result def inject_heuristic(self, pattern: str, strategy: str, tier: str = "strategic") -> None: """Directly inject a human-taught heuristic into the agent's memory.""" h = Heuristic( pattern=pattern, strategy=strategy, steps=[], tier=MemoryTier(tier), q_value=1.0, # Human-taught = maximum confidence ) self.orch.optimizer.heuristic_library.append(h) self.orch.sync_memory() logger.info(f"Injected heuristic: '{pattern}' → '{strategy}'") def _save_checkpoint( self, step: int, state: State, trajectory: Trajectory, history: list, purpose: str, ) -> Checkpoint: cp = Checkpoint( step_index=step, current_state=state.data, state_summary=state.describe()[:500], trajectory_steps=[ { "action": s.action.name, "delta": s.score.delta if s.score else 0, "phi_after": s.score.phi_after if s.score else 0, } for s in trajectory.steps ], purpose=purpose, task_description=trajectory.task_description, history=history, heuristics=[ {"pattern": h.pattern, "strategy": h.strategy, "tier": h.tier.value} for h in self.orch.optimizer.heuristic_library ], checkpoint_id=f"cp_{step}_{int(time.time())}", ) if self.checkpoint_dir: path = f"{self.checkpoint_dir}/{cp.checkpoint_id}.json" cp.save(path) self._checkpoints.append(cp) return cp def list_checkpoints(self) -> list[dict]: """List all saved checkpoints.""" if not self.checkpoint_dir: return [{"step": cp.step_index, "id": cp.checkpoint_id} for cp in self._checkpoints] checkpoints = [] cp_dir = Path(self.checkpoint_dir) if cp_dir.exists(): for f in sorted(cp_dir.glob("cp_*.json")): try: with open(f) as fh: data = json.load(fh) checkpoints.append({ "file": str(f), "step": data.get("step_index"), "id": data.get("checkpoint_id"), "timestamp": data.get("timestamp"), }) except Exception: pass return checkpoints