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memory.py β Typed, versioned, scoped, reversible memory system.
Replaces the flat heuristic library with a structured memory store where
every memory has a kind, status, scope, trust score, and full provenance.
Memory lifecycle:
candidate β quarantined (immune scan) β promoted (replay-tested) β archived
β rejected (if scan/test fails)
Memory kinds:
purpose_contract β the user's stated goal and constraints
user_preference β learned user-specific preferences ("always cite sources")
skill_card β reusable procedure extracted from successful trajectories
episodic_case β a specific (state, action, outcome) triple worth remembering
failure_pattern β a pattern that led to failure (negative heuristic)
critic_calibration β learned adjustments to the Purpose Function's scoring
tool_policy β usage constraints and tips for specific tools
"""
from __future__ import annotations
import json
import logging
import math
import time
import uuid
from dataclasses import dataclass, field
from enum import Enum
from pathlib import Path
from typing import Any
from purpose_agent.v2_types import MemoryScope
logger = logging.getLogger(__name__)
class MemoryKind(Enum):
PURPOSE_CONTRACT = "purpose_contract"
USER_PREFERENCE = "user_preference"
SKILL_CARD = "skill_card"
EPISODIC_CASE = "episodic_case"
FAILURE_PATTERN = "failure_pattern"
CRITIC_CALIBRATION = "critic_calibration"
TOOL_POLICY = "tool_policy"
class MemoryStatus(Enum):
CANDIDATE = "candidate"
QUARANTINED = "quarantined"
PROMOTED = "promoted"
REJECTED = "rejected"
ARCHIVED = "archived"
@dataclass
class MemoryCard:
"""
A single unit of agent memory. Every field is tracked for provenance.
"""
id: str = field(default_factory=lambda: uuid.uuid4().hex[:12])
kind: MemoryKind = MemoryKind.SKILL_CARD
status: MemoryStatus = MemoryStatus.CANDIDATE
scope: MemoryScope = field(default_factory=MemoryScope)
# Content
content: str = "" # The actual knowledge (human readable)
pattern: str = "" # When does this apply?
strategy: str = "" # What to do?
steps: list[str] = field(default_factory=list)
# Trust & utility
trust_score: float = 0.5 # 0=untrusted, 1=fully trusted
utility_score: float = 0.5 # how useful is this when retrieved?
times_retrieved: int = 0
times_helped: int = 0
times_hurt: int = 0
# Provenance
source_trace_id: str = ""
source_step: int = 0
created_at: float = field(default_factory=time.time)
created_by: str = "" # agent name or "human" or "system"
version: int = 1
parent_id: str = "" # if this is a revision of another memory
rejection_reason: str = ""
immune_scan_result: dict[str, Any] = field(default_factory=dict)
# Embedding for retrieval
embedding: list[float] | None = None
def update_utility(self, helped: bool, alpha: float = 0.1) -> None:
"""Monte Carlo utility update: U_new = U + Ξ±(reward - U)."""
self.times_retrieved += 1
if helped:
self.times_helped += 1
self.utility_score += alpha * (1.0 - self.utility_score)
else:
self.times_hurt += 1
self.utility_score += alpha * (0.0 - self.utility_score)
self.utility_score = max(0.0, min(1.0, self.utility_score))
@property
def empirical_help_rate(self) -> float:
if self.times_retrieved == 0:
return 0.5
return self.times_helped / self.times_retrieved
def to_dict(self) -> dict[str, Any]:
return {
"id": self.id,
"kind": self.kind.value,
"status": self.status.value,
"scope": {
"agent_roles": self.scope.agent_roles,
"tool_names": self.scope.tool_names,
"task_categories": self.scope.task_categories,
"user_id": self.scope.user_id,
},
"content": self.content,
"pattern": self.pattern,
"strategy": self.strategy,
"steps": self.steps,
"trust_score": self.trust_score,
"utility_score": self.utility_score,
"times_retrieved": self.times_retrieved,
"times_helped": self.times_helped,
"times_hurt": self.times_hurt,
"source_trace_id": self.source_trace_id,
"created_at": self.created_at,
"created_by": self.created_by,
"version": self.version,
"parent_id": self.parent_id,
"status_detail": self.rejection_reason,
"immune_scan": self.immune_scan_result,
}
@classmethod
def from_dict(cls, d: dict) -> "MemoryCard":
scope_d = d.get("scope", {})
return cls(
id=d.get("id", uuid.uuid4().hex[:12]),
kind=MemoryKind(d.get("kind", "skill_card")),
status=MemoryStatus(d.get("status", "candidate")),
scope=MemoryScope(
agent_roles=scope_d.get("agent_roles", []),
tool_names=scope_d.get("tool_names", []),
task_categories=scope_d.get("task_categories", []),
user_id=scope_d.get("user_id", ""),
),
content=d.get("content", ""),
pattern=d.get("pattern", ""),
strategy=d.get("strategy", ""),
steps=d.get("steps", []),
trust_score=d.get("trust_score", 0.5),
utility_score=d.get("utility_score", 0.5),
times_retrieved=d.get("times_retrieved", 0),
times_helped=d.get("times_helped", 0),
times_hurt=d.get("times_hurt", 0),
source_trace_id=d.get("source_trace_id", ""),
created_at=d.get("created_at", time.time()),
created_by=d.get("created_by", ""),
version=d.get("version", 1),
parent_id=d.get("parent_id", ""),
rejection_reason=d.get("status_detail", ""),
immune_scan_result=d.get("immune_scan", {}),
)
class MemoryStore:
"""
Persistent, queryable store of MemoryCards.
Supports:
- Add/retrieve/update/reject memories
- Filter by kind, status, scope
- Ranked retrieval (relevance Γ trust Γ utility)
- Persistence to JSON
"""
def __init__(self, persistence_path: str | None = None):
self._cards: dict[str, MemoryCard] = {}
self._path = Path(persistence_path) if persistence_path else None
if self._path and self._path.exists():
self._load()
def add(self, card: MemoryCard) -> MemoryCard:
"""Add a memory card. Returns the card (with id assigned)."""
self._cards[card.id] = card
self._save()
return card
def get(self, card_id: str) -> MemoryCard | None:
return self._cards.get(card_id)
def update_status(self, card_id: str, status: MemoryStatus, reason: str = "") -> None:
card = self._cards.get(card_id)
if card:
card.status = status
if reason:
card.rejection_reason = reason
self._save()
def retrieve(
self,
query_text: str = "",
scope: MemoryScope | None = None,
kinds: list[MemoryKind] | None = None,
statuses: list[MemoryStatus] | None = None,
top_k: int = 10,
) -> list[MemoryCard]:
"""
Retrieve memories ranked by composite score.
Default: only promoted memories.
"""
statuses = statuses or [MemoryStatus.PROMOTED]
candidates = []
query_emb = self._embed(query_text) if query_text else None
for card in self._cards.values():
if card.status not in statuses:
continue
if kinds and card.kind not in kinds:
continue
if scope and not card.scope.matches(scope):
continue
# Composite score: relevance Γ trust Γ utility
relevance = 0.5
if query_emb and card.embedding:
relevance = self._cosine(query_emb, card.embedding)
elif query_emb:
card.embedding = self._embed(card.content or card.pattern)
relevance = self._cosine(query_emb, card.embedding)
score = 0.4 * relevance + 0.3 * card.trust_score + 0.3 * card.utility_score
candidates.append((score, card))
candidates.sort(key=lambda x: -x[0])
return [c for _, c in candidates[:top_k]]
def get_by_status(self, status: MemoryStatus) -> list[MemoryCard]:
return [c for c in self._cards.values() if c.status == status]
def get_all(self) -> list[MemoryCard]:
return list(self._cards.values())
@property
def size(self) -> int:
return len(self._cards)
def stats(self) -> dict[str, Any]:
by_status = {}
by_kind = {}
for c in self._cards.values():
by_status[c.status.value] = by_status.get(c.status.value, 0) + 1
by_kind[c.kind.value] = by_kind.get(c.kind.value, 0) + 1
return {"total": self.size, "by_status": by_status, "by_kind": by_kind}
# --- Persistence ---
def _save(self) -> None:
if not self._path:
return
self._path.parent.mkdir(parents=True, exist_ok=True)
data = [c.to_dict() for c in self._cards.values()]
with open(self._path, "w") as f:
json.dump(data, f, indent=2, default=str)
def _load(self) -> None:
if not self._path or not self._path.exists():
return
try:
with open(self._path) as f:
data = json.load(f)
for d in data:
card = MemoryCard.from_dict(d)
self._cards[card.id] = card
logger.info(f"MemoryStore: loaded {len(self._cards)} cards")
except Exception as e:
logger.error(f"MemoryStore: load failed: {e}")
# --- Embedding (lightweight, swappable) ---
@staticmethod
def _embed(text: str) -> list[float]:
dim = 128
vec = [0.0] * dim
for i in range(len(text) - 2):
h = hash(text[i:i+3].lower()) % dim
vec[h] += 1.0
mag = math.sqrt(sum(x*x for x in vec))
return [x/mag for x in vec] if mag > 0 else vec
@staticmethod
def _cosine(a: list[float], b: list[float]) -> float:
if not a or not b or len(a) != len(b):
return 0.0
dot = sum(x*y for x, y in zip(a, b))
ma = math.sqrt(sum(x*x for x in a))
mb = math.sqrt(sum(x*x for x in b))
return dot / (ma * mb) if ma > 0 and mb > 0 else 0.0
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