""" Train 31-class Edit Operation Classifier — Neuroswarm Tier 2 Pipeline: Code → HueAI → HSL (H,W,3) → Circular hue encoding (sin/cos) → ViT → HybridRegionPooler (DETR) → Delta fusion + profile_delta(33) + oklab_magnitude(1) → Hierarchical classifier → 31 ops Usage: python train_edit_classifier.py --epochs 50 --batch-size 128 --lr 3e-4 python train_edit_classifier.py --device cuda --fp16 """ import argparse import json import math import os import sys import time import random from pathlib import Path from typing import List, Tuple, Dict import torch import torch.nn as nn import torch.nn.functional as F from torch.utils.data import Dataset, DataLoader sys.path.insert(0, str(Path(__file__).parent)) from models.edit_ops import ( PaletteEditOps, EditAction, OpCode, TRAINABLE_OPS, NUM_OPS, OP_TO_IDX, IDX_TO_OP, OP_LEVEL ) from models.edit_classifier import EditOpClassifier, EditOpLoss from models.scope_pooler import ScopePooler # ============================================================ # Synthetic Dataset Generator # ============================================================ class EditOpDatasetGenerator: """ Generates (before_palette, after_palette, label) triples by applying each of the 31 ops to random palettes. This is the bootstrapping approach — generate synthetic pairs to pre-train, then fine-tune on real git diff pairs. """ START = PaletteEditOps.START_OF_SCOPE END = PaletteEditOps.END_OF_SCOPE NOOP = PaletteEditOps.NOOP def __init__(self, palette_h: int = 8, palette_w: int = 32, vocab_size: int = 256): self.H = palette_h self.W = palette_w self.vocab_size = vocab_size self.ops = PaletteEditOps() self.pooler = ScopePooler(hidden_dim=64) def _random_region_tokens(self, min_len: int = 3, max_len: int = 12) -> List[int]: """Generate random content tokens (excluding 0, 1, 2).""" length = random.randint(min_len, max_len) return [random.randint(3, self.vocab_size - 1) for _ in range(length)] def _make_palette(self, tokens: List[int]) -> Tuple[torch.Tensor, object]: """Create palette and metadata from flat token list.""" total = self.H * self.W if len(tokens) < total: tokens = tokens + [self.NOOP] * (total - len(tokens)) tokens = tokens[:total] palette = torch.tensor([tokens], dtype=torch.long).view(1, self.H, self.W) features = torch.randn(1, self.H, self.W, 64) _, metadata = self.pooler(features, palette) return palette[0], metadata[0] def _make_single_region(self) -> Tuple[List[int], int]: """Create a single-region palette token list.""" content = self._random_region_tokens(5, 20) tokens = [self.START] + content + [self.END] # Pad total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) return tokens[:total], len(content) def _make_two_regions(self) -> List[int]: """Create two adjacent region token list.""" c1 = self._random_region_tokens(3, 10) c2 = self._random_region_tokens(3, 10) tokens = [self.START] + c1 + [self.END, self.START] + c2 + [self.END] total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) return tokens[:total] def _make_nested_scope(self) -> List[int]: """Create nested scope: outer [inner [content] content].""" inner = self._random_region_tokens(3, 8) outer = self._random_region_tokens(2, 5) block_hue = random.choice([20, 24, 28, 32]) # for/if/while/with hues tokens = [self.START] + outer + [self.START, block_hue] + inner + [self.END] + [self.END] total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) return tokens[:total] def _make_func_palette(self) -> List[int]: """Create palette with function def (hue 12) and call (hue 60) for async ops.""" content = self._random_region_tokens(3, 8) tokens = [self.START, 12] + content + [60] + self._random_region_tokens(2, 4) + [self.END] total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) return tokens[:total] def generate_pair(self, op: OpCode) -> Tuple[torch.Tensor, torch.Tensor, int]: """ Generate a (before, after) palette pair for a specific op. Returns: before_hsl: (H, W, 3) float tensor (normalized HSL) after_hsl: (H, W, 3) float tensor (normalized HSL) label: int in [0, 30] """ label = OP_TO_IDX[op] max_attempts = 10 for attempt in range(max_attempts): try: before_palette, action = self._create_op_scenario(op) palette, metadata = self._make_palette(before_palette) after_palette, success = self.ops.apply(palette, action, metadata) if not success: continue # Convert int palettes to fake HSL (for now: map token → hue/sat/light) before_hsl = self._palette_to_hsl(palette) after_hsl = self._palette_to_hsl(after_palette) return before_hsl, after_hsl, label except Exception: continue # Fallback: return identical palettes (will be NO_OP-like, model must learn) tokens, _ = self._make_single_region() palette, _ = self._make_palette(tokens) hsl = self._palette_to_hsl(palette) return hsl, hsl, label @staticmethod def compute_profile_delta(before_hsl: torch.Tensor, after_hsl: torch.Tensor) -> torch.Tensor: """ Compute a 33-dim structural profile delta from HSL tensors. Mirrors PaletteStructuralProfile dimensions: [0:10] Category distribution delta (hue bands) [10:19] Color stats delta (mean/std/entropy of H,S,L) [19:25] Structural metrics delta (scope, density, etc.) [25:33] Spectral alignment delta (placeholder zeros) This is an approximation for synthetic data. Real training will use PaletteProfiler.profile_file() on actual source code. """ PROFILE_DIM = 33 delta = torch.zeros(PROFILE_DIM) # Category distribution via hue bands (10 bins, 36° each) before_h = before_hsl[..., 0].flatten() after_h = after_hsl[..., 0].flatten() for i in range(10): lo, hi = i / 10.0, (i + 1) / 10.0 before_count = ((before_h >= lo) & (before_h < hi)).float().mean() after_count = ((after_h >= lo) & (after_h < hi)).float().mean() delta[i] = after_count - before_count # Color stats: mean/std/entropy of H,S,L for ch in range(3): before_ch = before_hsl[..., ch].flatten() after_ch = after_hsl[..., ch].flatten() delta[10 + ch * 3] = after_ch.mean() - before_ch.mean() delta[11 + ch * 3] = after_ch.std() - before_ch.std() # Entropy approximation: histogram entropy before_hist = torch.histc(before_ch, bins=16, min=0, max=1) + 1e-8 after_hist = torch.histc(after_ch, bins=16, min=0, max=1) + 1e-8 before_ent = -(before_hist / before_hist.sum() * (before_hist / before_hist.sum()).log()).sum() after_ent = -(after_hist / after_hist.sum() * (after_hist / after_hist.sum()).log()).sum() delta[12 + ch * 3] = after_ent - before_ent # Structural metrics: scope marker changes, density changes before_s = before_hsl[..., 1].flatten() after_s = after_hsl[..., 1].flatten() # Scope markers have S=1.0 — count them delta[19] = (after_s > 0.95).float().mean() - (before_s > 0.95).float().mean() # Content density (non-zero L) delta[20] = (after_hsl[..., 2] > 0.01).float().mean() - (before_hsl[..., 2] > 0.01).float().mean() # Mean saturation change delta[21] = after_s.mean() - before_s.mean() # Mean lightness change delta[22] = after_hsl[..., 2].flatten().mean() - before_hsl[..., 2].flatten().mean() # Unique hue ratio change before_unique = before_h[before_h > 0].unique().numel() / max(1, (before_h > 0).sum().item()) after_unique = after_h[after_h > 0].unique().numel() / max(1, (after_h > 0).sum().item()) delta[23] = after_unique - before_unique # Token count change (non-NOOP) delta[24] = (after_hsl[..., 2] > 0.01).float().sum() - (before_hsl[..., 2] > 0.01).float().sum() # [25:33] spectral alignment — zeros for synthetic, real data fills these return delta def _palette_to_hsl(self, palette: torch.Tensor) -> torch.Tensor: """Convert integer palette to normalized HSL float tensor (H, W, 3).""" H, W = palette.shape hsl = torch.zeros(H, W, 3) flat = palette.flatten().float() # Map token values to HSL: # H = (token_value / vocab_size) * 360 → normalized to [0, 1] # S = 0.7 for content, 0.0 for NOOP, 1.0 for scope markers # L = 0.5 for content, 0.1 for scope markers, 0.0 for NOOP for i in range(H * W): h, w = i // W, i % W val = flat[i].item() if val == self.NOOP: hsl[h, w] = torch.tensor([0.0, 0.0, 0.0]) elif val == self.START: hsl[h, w] = torch.tensor([0.0, 1.0, 0.1]) elif val == self.END: hsl[h, w] = torch.tensor([0.5, 1.0, 0.1]) else: hsl[h, w] = torch.tensor([ val / self.vocab_size, 0.7, 0.5 ]) return hsl def _create_op_scenario(self, op: OpCode) -> Tuple[List[int], EditAction]: """Create appropriate palette and EditAction for a given op.""" # === LEVEL 1: Primitive === if op == OpCode.DELETE_RANGE: tokens, n = self._make_single_region() i_end = min(random.randint(0, 2), n - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0) elif op == OpCode.INSERT_TOKEN: tokens, n = self._make_single_region() pos = random.randint(0, n) payload = random.randint(3, self.vocab_size - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=pos, i_end=-1, payload_idx=payload) elif op == OpCode.REPLACE_TOKEN: tokens, n = self._make_single_region() pos = random.randint(0, n - 1) payload = random.randint(3, self.vocab_size - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=pos, i_end=-1, payload_idx=payload) elif op == OpCode.SWAP_TOKENS: tokens, n = self._make_single_region() i_start = random.randint(0, max(0, n - 2)) i_end = random.randint(i_start + 1, n - 1) if i_start < n - 1 else i_start return tokens, EditAction(op_id=op, region_id=0, i_start=i_start, i_end=i_end, payload_idx=0) elif op == OpCode.MOVE_RANGE: tokens = self._make_two_regions() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=0, target_region_id=1) elif op == OpCode.COPY_RANGE: tokens = self._make_two_regions() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=0, target_region_id=1) elif op == OpCode.WRAP_SCOPE: tokens, n = self._make_single_region() i_end = min(random.randint(1, 3), n - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0) elif op == OpCode.UNWRAP_SCOPE: tokens = self._make_nested_scope() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0) # === LEVEL 2: Structural === elif op == OpCode.INDENT: tokens, n = self._make_single_region() i_end = min(2, n - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0) elif op == OpCode.DEDENT: tokens = self._make_nested_scope() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=0) elif op == OpCode.EXTRACT: tokens, n = self._make_single_region() i_end = min(2, n - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0) elif op == OpCode.INLINE: # Need a palette with ref token and source region c1 = self._random_region_tokens(3, 6) c2 = self._random_region_tokens(3, 6) tokens = [self.START, 3] + c1[1:] + [self.END, self.START] + c2 + [self.END] total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) tokens = tokens[:total] return tokens, EditAction(op_id=op, region_id=1, i_start=0, i_end=-1, payload_idx=0, target_region_id=0) elif op == OpCode.SPLIT_REGION: tokens, n = self._make_single_region() split_at = max(1, min(n // 2, n - 1)) return tokens, EditAction(op_id=op, region_id=0, i_start=split_at, i_end=-1, payload_idx=0) elif op == OpCode.MERGE_REGIONS: tokens = self._make_two_regions() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0, target_region_id=1) elif op == OpCode.REORDER: tokens, n = self._make_single_region() i_end = min(3, n - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0) elif op == OpCode.NEST_IN_BLOCK: tokens, n = self._make_single_region() i_end = min(2, n - 1) block_hue = random.choice([20, 24, 28]) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=block_hue) elif op == OpCode.UNNEST_FROM_BLOCK: tokens = self._make_nested_scope() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0) elif op == OpCode.HOIST: tokens = self._make_nested_scope() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=0) elif op == OpCode.SINK: tokens = self._make_two_regions() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=0, target_region_id=1) # === LEVEL 3: Semantic === elif op == OpCode.RENAME: tokens, n = self._make_single_region() pos = random.randint(0, n - 1) payload = random.randint(3, self.vocab_size - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=pos, i_end=-1, payload_idx=payload) elif op == OpCode.RETYPE: tokens, n = self._make_single_region() i_end = min(1, n - 1) new_types = [random.randint(3, self.vocab_size - 1) for _ in range(3)] return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0, payload_tokens=new_types) elif op == OpCode.CONVERT_CONSTRUCT: # Use built-in macro pattern content = [20, 220, 220] + self._random_region_tokens(2, 5) tokens = [self.START] + content + [self.END] total = self.H * self.W tokens += [self.NOOP] * (total - len(tokens)) return tokens[:total], EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0) elif op == OpCode.SYNC_TO_ASYNC: tokens = self._make_func_palette() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0) elif op == OpCode.PARAMETERIZE: tokens, n = self._make_single_region() pos = random.randint(0, n - 1) param_hue = random.randint(3, self.vocab_size - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=pos, i_end=-1, payload_idx=param_hue) elif op == OpCode.SPECIALIZE: tokens, n = self._make_single_region() i_end = min(1, n - 1) concrete = [random.randint(3, self.vocab_size - 1) for _ in range(3)] return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=0, payload_tokens=concrete) elif op == OpCode.GUARD: tokens, n = self._make_single_region() i_end = min(2, n - 1) guard_hue = random.choice([24, 28, 32]) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=i_end, payload_idx=guard_hue) elif op == OpCode.UNGUARD: tokens = self._make_nested_scope() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0) elif op == OpCode.SCATTER: tokens, n = self._make_single_region() # Pick 2-3 positions to scatter to positions = random.sample(range(n), min(3, n)) payload = random.randint(3, self.vocab_size - 1) return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=payload, positions=positions) elif op == OpCode.GATHER: tokens, n = self._make_single_region() palette, metadata = self._make_palette(tokens) positions = PaletteEditOps._get_content_positions(palette, metadata, 0) abs_positions = positions[:min(3, len(positions))] return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=-1, payload_idx=0, positions=abs_positions) elif op == OpCode.MIRROR: tokens = self._make_two_regions() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=0, payload_idx=random.randint(3, self.vocab_size - 1), target_region_id=1) elif op == OpCode.COMPOSE: tokens = self._make_nested_scope() palette, metadata = self._make_palette(tokens) mask = metadata.masks[0] n_positions = mask.sum().item() return tokens, EditAction(op_id=op, region_id=0, i_start=0, i_end=max(0, int(n_positions) - 1), payload_idx=0) raise ValueError(f"Unknown op: {op}") class EditOpDataset(Dataset): """PyTorch Dataset for edit op classification training.""" def __init__(self, num_samples: int = 10000, palette_h: int = 8, palette_w: int = 32): self.generator = EditOpDatasetGenerator(palette_h, palette_w) self.num_samples = num_samples self.samples_per_op = num_samples // NUM_OPS # Pre-generate balanced dataset with profile deltas self.data: List[Tuple[torch.Tensor, torch.Tensor, torch.Tensor, int]] = [] print(f"Generating {num_samples} training pairs ({self.samples_per_op} per op)...") for op in TRAINABLE_OPS: for _ in range(self.samples_per_op): before, after, label = self.generator.generate_pair(op) profile_delta = self.generator.compute_profile_delta(before, after) self.data.append((before, after, profile_delta, label)) # Shuffle random.shuffle(self.data) print(f"Generated {len(self.data)} pairs across {NUM_OPS} ops") def __len__(self): return len(self.data) def __getitem__(self, idx): before, after, profile_delta, label = self.data[idx] return before, after, profile_delta, torch.tensor(label, dtype=torch.long) # ============================================================ # Training Loop # ============================================================ def train(args): device = torch.device(args.device) print(f"Device: {device}") print(f"Training {NUM_OPS}-class edit op classifier") print(f"Ops: {[op.name for op in TRAINABLE_OPS]}") # Create datasets train_dataset = EditOpDataset(args.train_samples, args.palette_h, args.palette_w) val_dataset = EditOpDataset(args.val_samples, args.palette_h, args.palette_w) train_loader = DataLoader(train_dataset, batch_size=args.batch_size, shuffle=True, num_workers=0, pin_memory=True) val_loader = DataLoader(val_dataset, batch_size=args.batch_size, shuffle=False, num_workers=0, pin_memory=True) # Model model = EditOpClassifier( hidden_dim=args.hidden_dim, vit_layers=args.vit_layers, vit_heads=args.vit_heads, num_regions=args.num_regions, patch_size=args.patch_size, dropout=args.dropout, ).to(device) param_count = sum(p.numel() for p in model.parameters()) print(f"Model parameters: {param_count:,}") # Loss criterion = EditOpLoss().to(device) # Optimizer optimizer = torch.optim.AdamW(model.parameters(), lr=args.lr, weight_decay=0.01) scheduler = torch.optim.lr_scheduler.CosineAnnealingLR(optimizer, T_max=args.epochs) # FP16 support scaler = torch.amp.GradScaler('cuda') if args.fp16 and device.type == 'cuda' else None best_val_acc = 0.0 save_dir = Path("trained_models") save_dir.mkdir(exist_ok=True) for epoch in range(args.epochs): model.train() epoch_metrics = {'loss': 0, 'op_acc': 0, 'level_acc': 0, 'batches': 0} t0 = time.time() for before, after, profile_delta, labels in train_loader: before = before.to(device) after = after.to(device) profile_delta = profile_delta.to(device) labels = labels.to(device) optimizer.zero_grad() if scaler: with torch.amp.autocast('cuda'): op_logits, level_logits, _ = model(before, after, profile_delta) loss, metrics = criterion(op_logits, level_logits, labels) scaler.scale(loss).backward() scaler.unscale_(optimizer) nn.utils.clip_grad_norm_(model.parameters(), 1.0) scaler.step(optimizer) scaler.update() else: op_logits, level_logits, _ = model(before, after, profile_delta) loss, metrics = criterion(op_logits, level_logits, labels) loss.backward() nn.utils.clip_grad_norm_(model.parameters(), 1.0) optimizer.step() epoch_metrics['loss'] += metrics['loss'] epoch_metrics['op_acc'] += metrics['op_acc'] epoch_metrics['level_acc'] += metrics['level_acc'] epoch_metrics['batches'] += 1 scheduler.step() n = epoch_metrics['batches'] train_loss = epoch_metrics['loss'] / n train_op_acc = epoch_metrics['op_acc'] / n train_level_acc = epoch_metrics['level_acc'] / n elapsed = time.time() - t0 # Validation model.eval() val_metrics = {'loss': 0, 'op_acc': 0, 'level_acc': 0, 'consistency': 0, 'batches': 0} per_op_correct = {i: 0 for i in range(NUM_OPS)} per_op_total = {i: 0 for i in range(NUM_OPS)} with torch.no_grad(): for before, after, profile_delta, labels in val_loader: before = before.to(device) after = after.to(device) profile_delta = profile_delta.to(device) labels = labels.to(device) op_logits, level_logits, _ = model(before, after, profile_delta) _, metrics = criterion(op_logits, level_logits, labels) preds = op_logits.argmax(dim=-1) for pred, label in zip(preds, labels): l = label.item() per_op_total[l] += 1 if pred.item() == l: per_op_correct[l] += 1 val_metrics['loss'] += metrics['loss'] val_metrics['op_acc'] += metrics['op_acc'] val_metrics['level_acc'] += metrics['level_acc'] val_metrics['consistency'] += metrics['consistency'] val_metrics['batches'] += 1 vn = val_metrics['batches'] val_loss = val_metrics['loss'] / vn val_op_acc = val_metrics['op_acc'] / vn val_level_acc = val_metrics['level_acc'] / vn val_consistency = val_metrics['consistency'] / vn print(f"Epoch {epoch+1:3d}/{args.epochs} " f"[{elapsed:.1f}s] " f"train: loss={train_loss:.4f} op={train_op_acc:.1%} level={train_level_acc:.1%} | " f"val: loss={val_loss:.4f} op={val_op_acc:.1%} level={val_level_acc:.1%} " f"consist={val_consistency:.1%}") # Per-op breakdown every 10 epochs if (epoch + 1) % 10 == 0 or epoch == args.epochs - 1: print(" Per-op accuracy:") for level in ['primitive', 'structural', 'semantic']: ops_in_level = [op for op in TRAINABLE_OPS if OP_LEVEL[op] == level] print(f" {level.upper()}:") for op in ops_in_level: idx = OP_TO_IDX[op] total = per_op_total[idx] correct = per_op_correct[idx] acc = correct / total if total > 0 else 0 print(f" {op.name:25s} {correct:3d}/{total:3d} = {acc:.1%}") # Save best if val_op_acc > best_val_acc: best_val_acc = val_op_acc checkpoint = { 'epoch': epoch + 1, 'model_state': model.state_dict(), 'optimizer_state': optimizer.state_dict(), 'val_op_acc': val_op_acc, 'val_level_acc': val_level_acc, 'val_consistency': val_consistency, 'args': vars(args), 'num_ops': NUM_OPS, 'op_names': [op.name for op in TRAINABLE_OPS], } torch.save(checkpoint, save_dir / 'edit_classifier_best.pt') print(f" -> Saved best model (op_acc={val_op_acc:.1%})") # Save final torch.save({ 'epoch': args.epochs, 'model_state': model.state_dict(), 'val_op_acc': val_op_acc, 'best_val_acc': best_val_acc, 'args': vars(args), 'num_ops': NUM_OPS, }, save_dir / 'edit_classifier_final.pt') print(f"\nTraining complete. Best val accuracy: {best_val_acc:.1%}") return best_val_acc def main(): parser = argparse.ArgumentParser(description="Train 31-class Edit Op Classifier") parser.add_argument('--device', default='cuda' if torch.cuda.is_available() else 'cpu') parser.add_argument('--epochs', type=int, default=50) parser.add_argument('--batch-size', type=int, default=128) parser.add_argument('--lr', type=float, default=3e-4) parser.add_argument('--hidden-dim', type=int, default=256) parser.add_argument('--vit-layers', type=int, default=4) parser.add_argument('--vit-heads', type=int, default=8) parser.add_argument('--num-regions', type=int, default=8) parser.add_argument('--patch-size', type=int, default=4) parser.add_argument('--dropout', type=float, default=0.1) parser.add_argument('--train-samples', type=int, default=31000) parser.add_argument('--val-samples', type=int, default=6200) parser.add_argument('--fp16', action='store_true') parser.add_argument('--palette-h', type=int, default=8) parser.add_argument('--palette-w', type=int, default=32) args = parser.parse_args() train(args) if __name__ == '__main__': main()