Text-to-Video
Diffusers
English
video
image-to-video
world-model
game-world-model
fighting-game
street-fighter
behavior-cloning
diffusion
Instructions to use INV-WZQ/ReactiveGWM-Models with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use INV-WZQ/ReactiveGWM-Models with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("INV-WZQ/ReactiveGWM-Models", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
Add LICENSE (model card, license, third-party IP notice)
Browse files
LICENSE
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================================================================================
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ReactiveGWM-Models — License
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================================================================================
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SCOPE OF THIS LICENSE
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---------------------
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The Creative Commons Attribution-NonCommercial 4.0 International license
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("CC BY-NC 4.0") set out below applies ONLY to the original contributions of
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the model author, which are:
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(a) the trained model weights in `SF2/*.safetensors` and
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`SF3/*.safetensors` (`ReactiveGWM_base`, `ReactiveGWM_transfer`,
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and `Vanilla`);
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(b) the model architecture choices, training recipe, and accompanying
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documentation of this release.
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These weights were trained on rollouts derived from copyrighted commercial
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video games — Street Fighter II: Champion Edition and Street Fighter III:
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New Generation / 3rd Strike — which are © Capcom Co., Ltd. Any visual
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content the models can reproduce that is recognisably Capcom IP (sprites,
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character designs, stages, UI, audio, etc.) is NOT relicensed by this
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file. The weights are made available solely for non-commercial academic
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research under applicable fair-use / fair-dealing doctrines. Nothing in
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this license shall be construed as granting any rights, express or
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implied, in or to Capcom's intellectual property. See `NOTICE` for the
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full third-party IP statement and takedown contact.
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If your use of these models requires rights to the underlying Capcom games,
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you must obtain those rights separately from Capcom Co., Ltd.
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================================================================================
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Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
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================================================================================
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By exercising the Licensed Rights (defined below), You accept and agree to be
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bound by the terms and conditions of this Creative Commons
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Attribution-NonCommercial 4.0 International Public License ("Public License").
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The full legal text is available at:
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https://creativecommons.org/licenses/by-nc/4.0/legalcode
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A human-readable summary is available at:
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https://creativecommons.org/licenses/by-nc/4.0/
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The full legal text is incorporated herein by reference. The key terms in
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plain language are:
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- You are free to:
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* Share — copy and redistribute the material in any medium or format
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* Adapt — remix, transform, and build upon the material
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- Under the following terms:
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* Attribution — You must give appropriate credit, provide a link to
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the license, and indicate if changes were made.
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* NonCommercial — You may not use the material for commercial
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purposes.
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* No additional restrictions — You may not apply legal terms or
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technological measures that legally restrict others from doing
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anything the license permits.
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- Notices: You do not have to comply with the license for elements of
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the material in the public domain or where your use is permitted by
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an applicable exception or limitation. No warranties are given. The
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license may not give you all of the permissions necessary for your
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intended use. For example, other rights such as publicity, privacy,
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or moral rights may limit how you use the material.
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================================================================================
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REQUIRED ATTRIBUTION
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--------------------
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When redistributing or publishing work derived from these models, please
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include the following notice:
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"ReactiveGWM-Models" by Zeqing Wang, licensed under CC BY-NC 4.0,
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available at https://huggingface.co/INV-WZQ/ReactiveGWM-Models.
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Trained on derivative footage of Street Fighter II and Street Fighter
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III, © Capcom Co., Ltd., used for non-commercial academic research.
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