| using UnityEditor; |
| using UnityEngine; |
| using Unity.MLAgents.Sensors; |
|
|
| namespace Unity.MLAgents.Editor |
| { |
| [CustomEditor(typeof(GridSensorComponent), editorForChildClasses: true)] |
| [CanEditMultipleObjects] |
| internal class GridSensorComponentEditor : UnityEditor.Editor |
| { |
| public override void OnInspectorGUI() |
| { |
| #if !MLA_UNITY_PHYSICS_MODULE |
| EditorGUILayout.HelpBox("The Physics Module is not currently present. " + |
| "Please add it to your project in order to use the GridSensor APIs in the " + |
| $"{nameof(GridSensorComponent)}", MessageType.Warning); |
| #endif |
|
|
| var so = serializedObject; |
| so.Update(); |
|
|
| |
| EditorGUI.BeginChangeCheck(); |
|
|
| EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties()); |
| { |
| |
| |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_SensorName)), true); |
|
|
| EditorGUILayout.LabelField("Grid Settings", EditorStyles.boldLabel); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_CellScale)), true); |
| |
| var gridSize = so.FindProperty(nameof(GridSensorComponent.m_GridSize)); |
| var gridSize2d = new Vector3Int(gridSize.vector3IntValue.x, 1, gridSize.vector3IntValue.z); |
| var newGridSize = EditorGUILayout.Vector3IntField("Grid Size", gridSize2d); |
| gridSize.vector3IntValue = new Vector3Int(newGridSize.x, 1, newGridSize.z); |
| } |
| EditorGUI.EndDisabledGroup(); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_AgentGameObject)), true); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_RotateWithAgent)), true); |
|
|
| EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties()); |
| { |
| |
| var detectableTags = so.FindProperty(nameof(GridSensorComponent.m_DetectableTags)); |
| var newSize = EditorGUILayout.IntField("Detectable Tags", detectableTags.arraySize); |
| if (newSize != detectableTags.arraySize) |
| { |
| detectableTags.arraySize = newSize; |
| } |
| EditorGUI.indentLevel++; |
| for (var i = 0; i < detectableTags.arraySize; i++) |
| { |
| var objectTag = detectableTags.GetArrayElementAtIndex(i); |
| EditorGUILayout.PropertyField(objectTag, new GUIContent("Tag " + i), true); |
| } |
| EditorGUI.indentLevel--; |
| } |
| EditorGUI.EndDisabledGroup(); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_ColliderMask)), true); |
| EditorGUILayout.LabelField("Sensor Settings", EditorStyles.boldLabel); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_ObservationStacks)), true); |
| EditorGUI.EndDisabledGroup(); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_CompressionType)), true); |
| EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties()); |
| { |
| EditorGUILayout.LabelField("Collider and Buffer", EditorStyles.boldLabel); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_InitialColliderBufferSize)), true); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_MaxColliderBufferSize)), true); |
| } |
| EditorGUI.EndDisabledGroup(); |
|
|
| EditorGUILayout.LabelField("Debug Gizmo", EditorStyles.boldLabel); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_ShowGizmos)), true); |
| EditorGUILayout.PropertyField(so.FindProperty(nameof(GridSensorComponent.m_GizmoYOffset)), true); |
|
|
| |
| var debugColors = so.FindProperty(nameof(GridSensorComponent.m_DebugColors)); |
| var detectableObjectSize = so.FindProperty(nameof(GridSensorComponent.m_DetectableTags)).arraySize; |
| if (detectableObjectSize != debugColors.arraySize) |
| { |
| debugColors.arraySize = detectableObjectSize; |
| } |
| EditorGUILayout.LabelField("Debug Colors"); |
| EditorGUI.indentLevel++; |
| for (var i = 0; i < debugColors.arraySize; i++) |
| { |
| var debugColor = debugColors.GetArrayElementAtIndex(i); |
| EditorGUILayout.PropertyField(debugColor, new GUIContent("Tag " + i + " Color"), true); |
| } |
| EditorGUI.indentLevel--; |
|
|
| var requireSensorUpdate = EditorGUI.EndChangeCheck(); |
| so.ApplyModifiedProperties(); |
|
|
| if (requireSensorUpdate) |
| { |
| UpdateSensor(); |
| } |
| } |
|
|
| void UpdateSensor() |
| { |
| var sensorComponent = serializedObject.targetObject as GridSensorComponent; |
| sensorComponent?.UpdateSensor(); |
| } |
| } |
| } |
|
|